今是昨非

今是昨非

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Algorithem_Max Area of Island

733. Algorithem_Max Area of Island#

You are given an m x n binary matrix grid. An island is a group of 1's (representing land) connected 4-directionally (horizontal or vertical.) You may assume all four edges of the grid are surrounded by water.

The area of an island is the number of cells with a value 1 in the island.

Return the maximum area of an island in grid. If there is no island, return 0.

Example 1:

eg

Input: grid = [[0,0,1,0,0,0,0,1,0,0,0,0,0],[0,0,0,0,0,0,0,1,1,1,0,0,0],[0,1,1,0,1,0,0,0,0,0,0,0,0],[0,1,0,0,1,1,0,0,1,0,1,0,0],[0,1,0,0,1,1,0,0,1,1,1,0,0],[0,0,0,0,0,0,0,0,0,0,1,0,0],[0,0,0,0,0,0,0,1,1,1,0,0,0],[0,0,0,0,0,0,0,1,1,0,0,0,0]]
Output: 6
Explanation: The answer is not 11, because the island must be connected 4-directionally.

Example 2:

Input: grid = [[0,0,0,0,0,0,0,0]]
Output: 0

解法#

和 FloodFill 算法类似,只不过这里不是把相邻的改为一样的颜色,而是计算相邻的 1 的个数。解法是:遍历数组,如果当前元素为 1,则计算这个元素周边的 1 的个数 —— 通过递归,获取相邻元素的值,为 1 的个数相加,并且把当前元素改为 0,避免重复计算。

代码如下:


class Solution {
    func maxAreaOfIsland(_ grid: [[Int]]) -> Int {
        var maxArea = 0
        for i in 0..<grid.count {
            for j in 0..<grid[i].count {
                if grid[i][j] == 1 {
                    // 当前为1,则计算周围为1的总数
                    var newGrid = grid
                     maxArea = max(maxArea, calculateMaxArea(&newGrid, i, j))
                }
            }
        }
        return maxArea
    }
    
    func calculateMaxArea(_ grid: inout [[Int]], _ i: Int, _ j: Int) -> Int {
        if i >= 0 && i < grid.count && j >= 0 && j < grid[i].count && grid[i][j] == 1 {
            grid[i][j] = 0
            return 1 + calculateMaxArea(&grid, i-1, j) + calculateMaxArea(&grid, i+1, j) + calculateMaxArea(&grid, i, j-1) + calculateMaxArea(&grid, i, j+1)
        }
        return 0
    }
}

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